AI Insights · Timothy · October 2025
Top Down Games Performance in Venezuela Q3 2025
Explore the performance of top down games in Venezuela during Q3 2025, with insights on downloads, revenue, and active users.
The third quarter of 2025 saw notable trends in the performance of top down games on a unified platform in Venezuela. Here's a closer look at the top five games, with data sourced from Sensor Tower.
League of Legends: Wild Rift from Riot Games experienced fluctuations in weekly revenue, peaking at around $2.7K in mid-August before declining to $1.2K by the end of September. Downloads showed a gradual decrease, starting from 2K at the beginning of the quarter and falling to 1.3K by the end. Active users peaked at over 31K in early August, maintaining a solid base above 27K towards the quarter's close.
MONOPOLY GO! by Scopely, Inc. had a steady revenue trend, with highs of $1.6K in late July. Downloads initially surged to over 4K but tapered to 1.7K by September's end. The game maintained a robust active user base, peaking at 57K in early July, with a gradual decline to 37K by the quarter's conclusion.
Mobile Legends: Bang Bang from MOONTON saw a consistent rise in downloads, reaching a remarkable 31K by the end of September. Revenue showed moderate variation, peaking at $1.4K in late July. The game's active user base remained strong, exceeding 163K in mid-August.
Brawl Stars by Supercell experienced a stable revenue flow, with a slight peak of $1.3K in early September. Downloads fluctuated, with a notable increase to over 5K at the start of September. Active users rose to 239K in early September, maintaining above 170K throughout the period.
Clash Royale, also by Supercell, demonstrated significant growth in downloads, reaching 26K in the final week of September. Revenue climbed steadily, peaking at $1.4K by the quarter's end. Active users showed a remarkable increase, from 171K in early July to 358K by the end of September.
For more detailed insights and analytics, visit Sensor Tower's platform.